Generic Graphics Toolkit
GGT is a collection of tools implementing Graphics primitives in
generalized ways. Using modern C++ template metaprogramming and generic
programming paradigms, GGT is a fast and flexible base for any modern
graphics project.
- Project info,
Downloads, Mailing Lists, Bugs...
- Generic programming tools provided by the GGT:
Graphics Math Template Library (GMTL)
- Programmer's Guide [pdf]
An in-depth guide to GMTL. Teaches you the philosophy and thinking behind GMTL so
you can understand how to use it. After reading this, read the reference manual
for API specifics.
- Reference Manual [html-notree | html-tree
| pdf]
A quick reference for class and function prototypes.
Use this after understanding the Programmer's Guide.
We generated this document directly from the GMTL header files with
the doxygen tool.
- Browse Source Code [cvs]
Curious how we implemented something, but don't want to check out the code?
Need to track down which revision a bug happened? Here's the source for your reading pleasure.
Scenegraph Adapter (SGA)
-
Browse Source Code [cvs]
Curious how we implemented something, but don't want to check out the code?
Need to track down which revision a bug happened? Here's the source for your reading pleasure.
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