Transformations ODEObject: The transformation of the ODEObject is equal to the transformation of the dBodyID-object in the ODE simulation: I) ODEObject.transformation = dBodyID.transformation There are 2 further Transformations that are needed to match the transformation of the ODEObject to the transformation of the visual representation: OFFSET-TRANSFORMATION: The offset-transformation is applied to the Entity's transformation to get the initial ODEObject-transformation so that the shape of the ODEObject matches to the visual representation. This offset is entered in world coordinates, not in the Entity's coordinate system!!! Problems: Problem: center of visual representation is not equal to center of ODEObject Solution: set offsetTransformation of ODEObject so that the visual representation matches to the ODEObject