# Rename this file to, e.g. linux_64.cmake or vs11_64.cmake, and configure your default settings below. # In your build-tree-directory call 'cmake -C this-file-with-path path-to-source-code'. set(USER_CMAKE_TEXT "initialized by '${CMAKE_CURRENT_LIST_FILE}'") set(CMAKE_GENERATOR "Visual Studio 11 Win64" CACHE INTERNAL ${USER_CMAKE_TEXT}) set(CMAKE_CONFIGURATION_TYPES Release Debug CACHE STRING ${USER_CMAKE_TEXT}) # path to runtime library (dll-files) set(RUNTIME_INVRS "C:/libraries/install/vs11_64/invrs/bin") set(RUNTIME_OPENSG_DEBUG "C:/libraries/install/vs11_64/opensg/bin/debug") set(RUNTIME_OPENSG_RELEASE "C:/libraries/install/vs11_64/opensg/bin/rel") set(RUNTIME_GLUT "C:/libraries/install/vs11_64/freeglut/bin") set(RUNTIME_TIFF "C:/libraries/install/vs11_64/libtiff/bin") set(RUNTIME_PNG "C:/libraries/install/vs11_64/libpng/bin") set(RUNTIME_ZLIB "C:/libraries/install/vs11_64/zlib/bin") set(RUNTIME_JPEG "C:/libraries/install/vs11_64/libjpeg-turbo/bin") set(RUNTIME_LIBRARY_DIRS_DEBUG "${RUNTIME_INVRS};${RUNTIME_OPENSG_DEBUG};${RUNTIME_GLUT};${RUNTIME_TIFF};${RUNTIME_PNG};${RUNTIME_ZLIB};${RUNTIME_JPEG}" CACHE PATH ${USER_CMAKE_TEXT}) set(RUNTIME_LIBRARY_DIRS_RELEASE "${RUNTIME_INVRS};${RUNTIME_OPENSG_RELEASE};${RUNTIME_GLUT};${RUNTIME_TIFF};${RUNTIME_PNG};${RUNTIME_ZLIB};${RUNTIME_JPEG}" CACHE PATH ${USER_CMAKE_TEXT}) set(Boost_USE_MULTITHREADED ON CACHE BOOL ${USER_CMAKE_TEXT}) set(Boost_USE_STATIC_LIBS ON CACHE BOOL ${USER_CMAKE_TEXT}) set(Boost_USE_STATIC_RUNTIME OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BOOST_ROOT "C:/libraries/install/vs11_64/boost_1_57_0" CACHE PATH ${USER_CMAKE_TEXT}) set(GLUT_INCLUDE_DIR "C:/libraries/install/vs11_64/freeglut/include" CACHE PATH ${USER_CMAKE_TEXT}) set(GLUT_glut_LIBRARY "optimized;C:/libraries/install/vs11_64/freeglut/lib/freeglut.lib;debug;C:/libraries/install/vs11_64/freeglut/lib/freeglutd.lib" CACHE PATH ${USER_CMAKE_TEXT}) set(OPENSG_ROOT "C:/libraries/install/vs11_64/opensg" CACHE PATH ${USER_CMAKE_TEXT}) set(inVRs_ROOT_DIR "C:/libraries/install/vs11_64/invrs" CACHE PATH ${USER_CMAKE_TEXT}) set(CAVESceneManager_DIR "${inVRs_ROOT_DIR}/cmake" CACHE PATH ${USER_CMAKE_TEXT}) # set(TRACKD_ROOT_DIR "D:/vs11/libraries/trackd/trackd-2.4" CACHE PATH ${USER_CMAKE_TEXT}) set(VRPN_ROOT_DIR "C:/libraries/install/vs11_64/vrpn" CACHE PATH ${USER_CMAKE_TEXT}) # optionals set(ENABLE_VRPN_SUPPORT ON CACHE BOOL "Support for VRPN Tracking") #set(ENABLE_TRACKD_SUPPORT ON CACHE BOOL "Support for TrackD Tracking") #set(ENABLE_INVRSVRPNDEVICE_SUPPORT ON CACHE BOOL "Support for inVRsVrpnDevice Tracking") #set(ENABLE_INVRSTRACKDDEVICE_SUPPORT ON CACHE BOOL "Support for inVRsTrackdDevice Tracking") # set single turorials off set(BUILD_GoingImmersive OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_GoingImmersiveFinal OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_MedievalTown OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_MedievalTownFinal OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_MedievalTownCSM OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_MedievalTownNewAppBase OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_MedievalTownPhysics OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_MedievalTownPhysicsFinal OFF CACHE BOOL ${USER_CMAKE_TEXT}) #set(BUILD_OpenSG OFF CACHE BOOL ${USER_CMAKE_TEXT}) #set(BUILD_OpenSGFinal OFF CACHE BOOL ${USER_CMAKE_TEXT}) #set(BUILD_opensg_csm OFF CACHE BOOL ${USER_CMAKE_TEXT}) set(BUILD_opensg_trackd OFF CACHE BOOL ${USER_CMAKE_TEXT}) #set(BUILD_opensg_vrpn OFF CACHE BOOL ${USER_CMAKE_TEXT}) # set(BUILD_opensg_oculus OFF CACHE BOOL ${USER_CMAKE_TEXT})